• 08 Aug 2023 9:44 PM | Anonymous member (Administrator)

    ChatGPT creator pulls AI detection tool due to ‘low rate of accuracy’

    Less than six months after ChatGPT-creator OpenAI unveiled an AI detection tool with the potential to help teachers and other professionals detect AI generated work, the company has pulled the feature.

    <https://edition.cnn.com/2023/07/25/tech/openai-ai-detection-tool/index.html>

    ChatGPT isn’t the death of homework – just an opportunity for schools to do things differently

    ChatGPT, the artificial intelligence (AI) platform launched by research company Open AI, can write an essay in response to a short prompt. It can perform mathematical equations – and show its working.

    <https://theconversation.com/chatgpt-isnt-the-death-of-homework-just-an-opportunity-for-schools-to-do-things-differently-205053>

    AI and the next digital divide in education

    The theme of the most recent Education World Forum (EWF), the world’s largest annual gathering of education ministers, was “new beginnings.” The program featured perspectives from education leaders from all over the world on a variety of topics, many of them evergreen: access to education; educational quality; equity; jobs; skills; the role of teachers; gender; and sustainability. Post-pandemic, more attention was paid to issues of building resilience in education systems than it had been in past years. Reflecting larger societal trends, discussions of the role of education vis-a-vis climate change were heard more often, and at a higher volume. However, one new topic did serve as a sort of thematic connective tissue across all three days of discussions, infusing doses of concern, confusion, worry, and excitement into considerations of whatever was on the formal agenda for ministerial deliberation: the potential role and impact of artificial intelligence (AI) in education.

    <https://www.brookings.edu/articles/ai-and-the-next-digital-divide-in-education/>

    What Teachers Should Know About AI: The Good, the Bad, and the Ugly

    For our students’ sake, as well as our own, we need to learn how to adapt to artificial intelligence—whether we like it or not.

    <https://www.edweek.org/technology/opinion-what-teachers-should-know-about-ai-the-good-the-bad-and-the-ugly/2023/07>

    UNESCO report on technology in education highlights lack of appropriate governance

    A new global UNESCO report on technology in education highlights the lack of appropriate governance and regulation. Countries are urged to set their own terms for the way technology is designed and used in education so that it never replaces in-person, teacher-led instruction, and supports the shared objective of quality education for all.

    <https://www.devdiscourse.com/article/education/2538119-unesco-reporton-technology-in-education-highlights-lack-of-appropriate-governance>

    Education in the age of AI and smart technology

    We are in a new era–the Era of Smart Technology. Artificial intelligence (AI) in the form of ChatGPT-4 is very smart and ChatGPT-5, -6, and -7, etc. will be even smarter. Smart technology will change the “game of work” and it will change how we educate people.

    <https://www.eschoolnews.com/digital-learning/2023/07/31/education-in-the-age-of-ai-and-smart-technology/>

    Research Finds AI More Popular Among Teachers Than Students

    When it comes to the use of artificial intelligence in the classroom, educators seem more optimistic than students about its potential to reverse learning loss and improve outcomes, according to recent research from the study-materials company Quizlet.

    <https://www.govtech.com/education/k-12/research-finds-ai-more-popular-among-teachers-than-students>

    From Classroom to Career: How STEM Teachers are Paving the Way for Industry-Ready Graduates

    It is a common subsidy both between the teachers and the executives of the industry and the market that STEM education has emerged as a critical element of the modern educational landscape, preparing students for the requirements of the 21st-century workforce. At the “heart” of this transformative approach are STEM teachers who play a vital role in students’ equipment with the knowledge and skills needed to excel in Science, Technology, Engineering, and Mathematical fields. But what exactly is a SΤΕΜ school and why are the STEM teachers so important?

    <https://ceoworld.biz/2023/07/31/from-classroom-to-career-how-stem-teachers-are-paving-the-way-for-industry-ready-graduates/>

    The Importance of STEM in Childhood Education

    STEM is the integration of Science, Technology, Engineering, and Mathematics that fuses some of the most important subjects of the 21st century with practical, real-world learning opportunities.

    <https://stemeducationguide.com/the-importance-of-stem-in-childhood-education/>

    CS Connections has SEVEN new modules, plus professional learning

    Code.org is excited to announce the latest additions to our CS Connections curriculum! Intended for grades 3–5, CS Connections is a comprehensive curriculum that seamlessly integrates computer science (CS) into various subjects, such as math, English language arts, science, and social studies. This year’s launch is designed specifically for elementary teachers who don’t teach CS or who are new to CS; these modules empower educators to integrate CS with other subjects, reinforcing, strengthening, and extending student learning.

    <https://codeorg.medium.com/new-cs-connections-has-seven-new-modules-plus-professional-learning-66f60a7096e8>

  • 08 Aug 2023 9:37 PM | Anonymous member (Administrator)

    New program brings Indigenous scientific knowledge to the classroom

    CSIRO, Australia’s national science agency, and Chevron Australia have today launched a new program, ‘Living STEM’, aimed at connecting students to Indigenous scientific knowledge in the classroom.

    <https://www.csiro.au/en/news/All/News/2023/August/CSIRO-and-Chevron-Australia-launch-Living-STEM>

    living STEM brings first nations knowledge to the classroom

    Chevron Australia is proudly partnering with CSIRO to deliver the Living STEM program – enhancing the connection between First Nations’ knowledge and the classroom.

    <https://australia.chevron.com/news/2023/living-stem-brings-first-nations-knowledge-to-the-classroom>

    Draft schools AI framework open for consultation

    The next step in developing a framework to guide the safe and effective use of artificial intelligence in the nation’s schools is underway with the draft being released for consultation.

    <https://ministers.education.gov.au/clare/draft-schools-ai-framework-open-consultation>

    Schools AI framework to grant students access to ChatGPT

    Students would be allowed to use generative AI tools like ChatGPT for assessments under a draft framework developed by a taskforce of experts to guide the safe and ethical use of the technology in Australian schools.

    <https://www.innovationaus.com/schools-ai-framework-to-grant-students-access-to-chatgpt/> 

    Ethical AI in the classroom: National taskforce releases draft framework

    The federal government is calling for submissions on an artificial intelligence (AI) framework in schools, following an agreement by state and territory education ministers to release the document for feedback.

    <https://www.themandarin.com.au/226589-ethical-ai-in-classroom-national-taskforce-releases-draft-framework/>

    AI framework to allow use of ChatGPT in schools [subscription]

    Students will likely be allowed to use generative artificial intelligence tools like ChatGPT at school soon.

    <https://educationhq.com/news/ai-framework-to-allow-use-of-chatgpt-in-schools-152090/>

    Designing learning to their needs: new report charts way forward for AI in schools [subscription]

    Rapid advances in Artificial Intelligence (AI) and experiences from the shift to remote learning during the COVID-19 pandemic all demand practical strategies to ensure education remains human-centred as new tools alter teaching and learning, a new report argues.

    <https://educationhq.com/news/designing-learning-to-their-needs-new-report-charts-way-forward-for-ai-in-schools-152085/>

    Science program to boost Indigenous girls in tech [subscription]

    From bush-food management to cultural burning and astronomy, science has always played a fundamental role in the lives of Aboriginal and Torres Strait Islander people.

    <https://educationhq.com/news/science-program-to-boost-indigenous-girls-in-tech-152071/>

    Immersive technology and teacher capacity

    ‘The result of unresolved concerns could well lead to an unwillingness to use immersive technology with students. Yet, often, the barriers are surmountable.’ Dr Susan O’Donnell and Adrian Rayner, from the VR Learning & Design Hub, look at teacher’s prior concerns and some of the solutions.

    <https://www.teachermagazine.com/au_en/articles/immersive-technology-and-teacher-capacity>

    Teacher Staffroom Episode 49: Technology to engage students and enhance learning

    Augmented Reality is an immersive tool that allows students to engage in learning in new and exciting ways. This month on Teacher, we shared a few stories on the topic of Augmented Reality and technology in education, which we share with you in this episode.

    <https://www.teachermagazine.com/au_en/articles/teacher-staffroom-episode-49-technology-to-engage-students-and-enhance-learning>

    Immersive technology in education – our Augmented Reality journey

    ‘…we strive to ensure that all modules open up learning opportunities for all students, regardless of their academic abilities, by building in learning differentiation rather than simply bolting on at a later stage.’ Dr Susan O’Donnell and Adrian Rayner discuss the AR modules designed and developed by the Learning & Design Hub for use by F-6 students.

    <https://www.teachermagazine.com/au_en/articles/immersive-technology-in-education-our-augmented-reality-journey>

    NSW high schools to get four new digital and IT subjects in 2024

    Students in NSW will have access to four new digital and IT subjects from the 2024 school year, in the first major overhaul of the state’s computing technology curriculum since 2003.

    <https://www.news.com.au/lifestyle/parenting/school-life/nsw-high-schools-to-get-four-new-digital-and-it-subjects-in-2024/news-story/6f0bb8a518fb3f896be3b482917628d9>

    A virtual Achilles? Teaching ancient worlds through VR

    Teaching agendas have been recently dominated by discussions about the use of Virtual Reality in education. Schools and universities have been eager to consider the benefits of teaching with VR together with creative ways in which it can help promote meaningful education. Humanities have a very important role to play in the exploration of these benefits. Right now, there are pockets of VR exploration across the discipline but there is little work concerning the teaching and learning of ancient languages and literature, meaning we are still at the very beginning of a long and exciting road of exploring technological marvels that can facilitate the transmission of knowledge about the ancient world.

    <https://www.bettshow.com/bett-articles/virtual-achilles-teaching-ancient-worlds-through-vr>

    UNESCO concerns on regulation of education tech

    A report from UNESCO on technology in education has highlighted what it describes as a “lack of appropriate governance and regulation”.

    <https://www.lawsociety.ie/gazette/top-stories/2023/july/unesco-concerns-on-regulation-of-education-tech>

    Call for Chapters: Transforming Education With Generative AI: Prompt Engineering and Synthetic Content Creation

    Intro: The rise of generative AI marks a momentous stride in the evolution of Large Language Models (LLMs) within the sphere of Natural Language Processing (NLP). This advancement brings profound implications in numerous aspects of our lives, especially in education (Bozkurt et al., 2023). Central to the interaction between humans and generative AI is the essential engagement in in-depth dialogues between both parties, underscoring the importance of meticulously constructed prompts which necessitates a profound grasp of prompt engineering (Bozkurt & Sharma, 2023). An essential aspect of prompt engineering is ensuring that our prompts enable the generation of authentic content. This necessitates crafting prompts that are carefully tailored and well-structured.

    <http://www.asianjde.com/ojs/index.php/AsianJDE/announcement/view/16>

  • 05 Aug 2023 9:58 AM | Anonymous member (Administrator)

    Points taken from this working group

    Adobe Summit
    This is a great opportunity for our members to learn about the latest trends in digital marketing and communications. The summit will feature keynote presentations from industry leaders, as well as breakout sessions on a variety of topics.

    Business Mindset

    Using resources from GROK Learning, students develop the skills they need to be successful in the workplace and understand the importance of risk management and data security.

    Other points covered were:

    • The applications of decision support systems and expert systems

    • The hardware used in intelligent systems

    • The disruptive effects of intelligent systems

    • The social and ethical issues of intelligent systems

    • The current and emerging technologies associated with intelligent systems

    • The role of intelligent systems in surveillance

    • The creation of intelligent systems

    Units that were being developed
    Year 11

    Unit 1 - Interactive media and the user experience

    This unit will focus on developing front-end web applications. Students will learn about data journalism and data science, and how to visualise data using graphs and charts. They will also learn about VR and low-code options for developing apps.

    Unit 2 - Networking systems and social computing

    This unit will cover communication systems, network theory, and network diagrams. Students will learn about Raspberry Pi and Microbit devices, and how to configure them to model a network.

    Unit 3 - Principles of cybersecurity

    This unit will focus on the principles of cybersecurity. Students will learn about privacy policies, data security, and how to protect their own data. They will also learn about the attributes of a data breach.

    Year 12

    Unit 1 - Data science

    This unit will focus on data science, including data collection, storage, and analysis. Students will learn how to develop front-end web applications for data visualisation.

    Unit 2 - Data visualisation

    This unit will focus on data visualisation using Excel and other tools. Students will learn how to create infographics and other visual representations of data.

    Unit 3 - Intelligent systems

    This unit will focus on intelligent systems, including chatbots. Students will learn how to design and implement chatbots that can interact with users in a natural way.

    Unit 4 - Enterprise project

    This unit will focus on a capstone project that will allow students to apply the skills they have learned throughout the year.

  • 05 Aug 2023 9:56 AM | Anonymous member (Administrator)

    The discussion provided ideas for teaching software automation in the HSC Software Engineering course.

    The following was discussed:

      • Algorithms in machine learning

      • Distinguishing between artificial intelligence (AI) and machine learning (ML)

      • Exploring models of training ML

      • Supervised learning

      • Unsupervised learning

      • Semi-supervised learning

      • Reinforcement learning

    • The document provides a variety of resources for teaching these topics, including videos, articles, and online learning platforms.

    • The document also suggests ways to differentiate instruction to meet the needs of all students.

    Here are some of the key takeaways

    • Machine learning is a powerful tool that can be used to automate tasks.

    • There are different types of machine learning, each with its own strengths and weaknesses.

    • It is important to understand the different types of machine learning in order to choose the right one for a particular task.

    • There are a variety of resources available to help teachers teach machine learning.

    Other thoughts

    • The HSC Software Engineering unit should include a section on software automation, with a focus on machine learning (ML).

    • This section should start by defining AI and ML, and then discuss how ML can be used to automate tasks through DevOps, robotic process automation (RPA), and business process automation (BPA).

    • The section should also cover the different models of training ML, including supervised learning, unsupervised learning, semi-supervised learning, and reinforcement learning.

    • There are a number of resources that can be used to teach this section, including videos, online learning systems, and interactive quizzes.

  • 05 Aug 2023 9:55 AM | Anonymous member (Administrator)

    The list includes resources on drones, droids, and robots, as well as motivation for learning this unit, and control systems with sensors-controller-actuators.

    The resources are from a variety of sources, including the Australian Science Week website and the Boston Dynamics YouTube channel.

    Here are some specific resources that the working group recommends:

    • The online booklet "Drones, Droids, and Robots" from the Australian Science Week website.

    • The Boston Dynamics YouTube channel, which has videos of their Atlas and Spot robots.

    • The video "Control Systems with Sensors-Controller-Actuators" from the YouTube channel Control Systems Engineering.

  • 05 Aug 2023 9:54 AM | Anonymous member (Administrator)

    This discussion focused on the course design to give students the skills and knowledge they need to be successful in the computing industry. It looked at the following topics, including web design, mechatronics, and game design.

    Year 9

    • Term 1 & 2: Designing for the modern web

    • Term 3 & 4: Biomedical mechatronics

    Year 10

    • Term 1 & 2: Games for change

    • Term 3 & 4: Presenting Data Differently

    By the end of the course, students will be able to:

    • Select and apply safe, secure, and responsible practices in the ethical use of data and computing technology.

    • Apply iterative processes to define problems and plan, design, develop, and evaluate computing solutions.

    • Manage, document, and explain individual and collaborative work practices.

    • Understand how innovation, enterprise, and automation have inspired the evolution of computing technology.

    • Explain how data is stored, transmitted, and secured in digital systems and how information is communicated in a range of contexts.

    • Communicate ideas, processes, and solutions using appropriate media.

    • Design, produce, and evaluate algorithms and implement them in a general-purpose and/or object-oriented programming language.

    • Design and create user interfaces and the user experience.

    Capstone Project

    In the final term of Year 10, students will complete a capstone project. This project will give them the opportunity to apply their skills in web design, mechatronics, or game design to design a system that gathers and presents data in a useful and meaningful way.

  • 05 Aug 2023 9:53 AM | Anonymous member (Administrator)

    This provides an overview of the key elements of the Digital Technologies program in the primary classroom discussed, as well as some of the key pedagogies that can be used to teach technology usage effectively.

    Key Elements of the Program
    The Digital Technologies program in the primary classroom covers the following key elements:

    • Coding: This element of the program teaches students the basics of coding, including how to create simple programs using block-based coding languages.

    • Robotics: This element of the program teaches students how to build and program robots.

    • Digital Citizenship: This element of the program teaches students about the safe and responsible use of technology.

    Key Pedagogies
    There are a number of key pedagogies that can be used to teach technology usage effectively in the primary classroom. These include:

    • TPACK pedagogy: This pedagogy focuses on the knowledge that teachers need to effectively integrate technology into their teaching.

    • PRIMM pedagogy: This pedagogy is a highly scaffolded and modelled approach to teaching programming.

    • High Possibility Classroom (HPC) pedagogy: This pedagogy focuses on using technology to create more engaging, challenging, and relevant learning experiences for students.

    • Visible Thinking Routines (VTRs): These are a set of research-based pedagogical tools that help students make their thinking visible.

    Resources
    There are a number of resources available to help teachers teach Digital Technologies in the primary classroom. These include:

    • The Digital Technologies Hub: This website provides a wealth of resources for teachers, including lesson plans, activities, and tools.

    • The Australian Curriculum: This curriculum includes the Digital Technologies content standards for the primary classroom.

    • The CSIRO STEM Professionals in Schools program: This program provides teachers with the opportunity to work with STEM professionals to develop their own Digital Technologies teaching skills.

  • 05 Aug 2023 9:52 AM | Anonymous member (Administrator)

    On the weekend of the 29th and 30th of July, 60 of our members gathered at the ACARA offices in Sydney for the Winter Writers Workshop where we spent time analysing the new syllabus and developed scopes and units of work to deliver this content.

    We would like to thank Julie King, Kim Vernon, Melanie Hughes from ACARA for hosting us. Thanks also go to Liz Rose and Peter Davies from the NSWDET and Chris Woldhuis from AISNSW for their presentations. It was a memorable event with all sectors of education represented.

  • 05 Aug 2023 9:49 AM | Anonymous member (Administrator)

    At ICTENSW, we are committed to supporting ICT, STEM and Computer Science educators from all sectors and at every level in NSW. Through our professional learning program, we provide resources, networking and advocacy efforts for our members. We support the development of digital literacies, digital citizenship and the use of best practice pedagogies that build students capability to use and create with technology to solve tough problems.  

    We are intentionally working to assist teachers become upskilled to teach in the hyperconnected world of AI and Machine Learning. Having the methodologies and practices to facilitate students' deep learning from early learning through to tertiary levels.

    Another area of focus is supporting teachers to develop strategies for assessment, with concentrated attention being given to formative assessment and the feedback loops that enable iteration and improvement.

    NSW Curriculum Reform

    NESA is preparing for the next stage of consultation on the following K-6 and 7-10 Syllabuses. 

    • K - 6 Creative Arts, HSIE, PDHPE, Science and Technology K–6
    • 7-10 HSIE, PDHPE, Creative Arts

    ICTENSW is preparing a response to the new Science and Technology K–6 syllabuses and would love to hear your feedback. If you have any comments that you would like to be included in our response or would like to hear more about the conversation, please email secretary@ictensw.org.au

    Key Dates

    • Have Your Say start date31 July
    • Have Your Say end date 11 Sep 

    The following link below provides a video overview of the changes.

    https://youtu.be/FqBMQqPyIS4 

    For more information

    https://educationstandards.nsw.edu.au/wps/portal/nesa/about/news/consultations

  • 30 Jul 2023 4:39 PM | Anonymous member (Administrator)

    UNESCO calls for global ban on smartphones in schools

    A new UN report raised concerns on Wednesday about the excessive use of smartphones, calling for them to be banned in schools worldwide. According to the UN's education, science and culture agency UNESCO, the over-use of mobile phones impacts learning.

    <https://news.un.org/en/story/2023/07/1139122>

    UNESCO Urges World Governments to Ban Smartphones in Schools

    The United Nations Educational, Scientific and Cultural Organization (UNESCO) has issued a major report on the role of technology in education. Among the report’s many findings and recommendations, the UN is now urging governments worldwide to ban smartphones in schools due to their detrimental effect on learning.

    <https://www.govtech.com/education/k-12/unesco-urges-world-governments-to-ban-smartphones-in-schools>

    ‘Put learners first’: Unesco calls for global ban on smartphones in schools

    Smartphones should be banned from schools to tackle classroom disruption, improve learning and help protect children from cyberbullying, a UN report has recommended.

    <https://www.theguardian.com/world/2023/jul/26/put-learners-first-unesco-calls-for-global-ban-on-smartphones-in-schools>

    Teachers: share your experiences of students using smartphones in school

    We would like to hear from teachers worldwide about their experiences of how smartphones affect school life. Are smartphones permitted among students at your school? Do you have any concerns?

    <https://www.theguardian.com/technology/2023/jul/25/teachers-share-your-experiences-of-students-using-smartphones-in-school>

    Digital Equity Isn't Just About Devices and Internet Access

    A tech leader breaks down the four components of equitable access to digital technology.

    <https://www.edweek.org/technology/digital-equity-isnt-just-about-devices-and-internet-access/2023/07>

    How to Use STEM Teaching Tools in Your Classroom

    You’re probably familiar with the perks that come with getting students interested in science, technology, engineering, and mathematics (STEM) classes. It’s no secret that STEM careers are budding. Therefore, furnishing students with the much-needed experience through effective activities and tools can help foster interest in these lucrative and in-demand professions.

    <https://stemeducationguide.com/use-stem-teaching-tools-classroom/>

    Coding for Kids: How Long Does It Take to Learn Coding?

    Well…it is not going to be overnight, but it's going to be a fun journey! That being said, it also does not have to take years – your kid does not have to have graduated college to code at least something!

    <https://stemeducationguide.com/coding-for-kids/>

    What Is Computer Science For Kids? How to Get Kids Started Coding

    Computer science is an exciting, ever-changing field with a lot to offer. It is no surprise that people of all ages are interested in how to find out more about it, especially children.

    <https://stemeducationguide.com/what-is-computer-science-for-kids/>

    Meet education’s future thought leaders

    Nine aspiring school leaders will now have the chance to share their groundbreaking work in education on a greater level after being selected as the recipients of Education Perfect’s (EP) inaugural Fellowship program.

    <https://www.theeducatoronline.com/k12/news/meet-educations-future-thought-leaders/282791>

    With STEM You Can: unlocking the code to tech entrepreneurship

    A background in international relations and politics helped Tash understand complex systems and how they impact people, which led to a successful STEM career.

    <https://www.csiro.au/en/news/All/Articles/2023/July/STEM-Tash-Jamieson>

    RoboRebels are riding high

    Narooma High School’s RoboRebels team are riding high after recent trips to Sydney and the US.

    <https://education.nsw.gov.au/news/latest-news/roborebels-are-riding-high>

    Simple Ideas for Introducing AI Into Your Teaching

    Teachers can use emerging generative AI tools both to augment their teaching and to assist with behind-the-scenes tasks.

    <https://www.edweek.org/technology/3-simple-ideas-for-introducing-ai-into-your-teaching/2023/06>

    PISA’s new focus on computational thinking and coding

    As technology continues to advance at a rapid pace, how we educate students should evolve accordingly — including making computer science a core subject. The Organisation for Economic Co-operation and Development (OECD) recognizes the importance of computational thinking and computer science and, in a groundbreaking move, plans to adapt its triennial Programme for International Student Assessment (PISA), which evaluates education systems worldwide by testing the skills and knowledge of a sampling of 15-year-old students. In 2025, PISA will add computational thinking and block-based coding to the list of skills it evaluates.

    <https://codeorg.medium.com/pisas-new-focus-on-computational-thinking-and-coding-fbe90e456c5f>



© ICTENSW 2023

Teachers and technology: a powerful combination for pedagogical & educational transformation.

ICT Educators Association of NSW (ICTENSW) is a non-profit professional teaching association supporting education in New South Wales. 

Mailing Address: ICTENSW PO Box 699, Lidcombe NSW 1825

ABN 27 567 884 887


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In the spirit of reconciliation ICTENSW acknowledges the Traditional Custodians of country throughout NSW and their connections to land, sea and community. We pay our respect to their Elders past, present and emerging and extend that respect to all Aboriginal and Torres Strait Islander peoples.

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